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In article <38b956b8@news.povray.org>, "Paul" <ran### [at] freenetcouk>
wrote:
> I want to create a scene with a hexagonally reflective tiled plane.
Could you be more specific about what you want? Do you want a texture
with hexagonal areas with different amounts of reflection?
Try something like this:
texture {hexagon
texture {pigment {color White} finish {reflection 1}}
texture {pigment {color Green} finish {reflection 0.5}}
texture {pigment {color Blue} finish {reflection 0.3}}
}
BTW, most of your questions were pretty basic, you might want to
consider asking in povray.newusers or povray.advanced-users instead of
povray.general to get more help. Also, read the messages in
povray.announce.frequently-asked-questions. There are not many messages
there(35 according to my newsreader), and one of them is a welcome
message which explains a lot of things about this server.
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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